Items

Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 169 shown.

All slots HEAD FACE BODY BACK PAW TAIL AURA
Any rarity COMMON UNCOMMON RARE EPIC LEGENDARY
Any tag SPEED TANK SCAVENGER CRIT TRASH Risky only

ANTENNA

HEAD HITS ARC 8%, +1 LCK

BACKWARD CAP

HEAD +1 AGI, FIRST HIT CRITS

BACKWARDS CAP

HEAD +2 AGI

BEANIE

HEAD +1 DEF, +1 VIT

BIG BOW

HEAD +1 LCK, CRIT: HEAL 1

BIRD NEST

HEAD HEAL 3% AFTER FIGHTS, +5% SHINIES

BOBBLE HAT

HEAD +1 VIT, HEAL 1 A TURN

BOPPERS

HEAD TURN END: BITE A FOE 2, +1 AGI

BOTTLE CAP

HEAD HITS PAY 1

BUCKET HAT

HEAD +1 LCK, +10% SHINIES

CEREAL BOX

HEAD +1 DEF, HURT: +1 BLOCK

COWLICK

HEAD +2% CRIT, +1 STR

CURLERS

HEAD +1 AGI, +2% DMG PER TURN

EARMUFFS

HEAD TAKE 3% LESS, +1 VIT

FEATHER CAP

HEAD +1 AGI, +2% DODGE

GOAT HORNS

HEAD THORNS 1, +1 STR

GRUBBY CAP

HEAD START: POISON ALL 1, +1 VIT

HAIRNET

HEAD +10% HEALING, +6 MAX HP

HEAD BANDAGE

HEAD +12 MAX HP

HEADLAMP

HEAD +1 LCK, TURN 1: +20% DMG

ICE PACK

HEAD HITS CHILL 1

JAR LID

HEAD +1 BLOCK A TURN, +1 DEF

MOHAWK

HEAD +1 STR, TURN 1: +15% DMG

MOP BUCKET

HEAD +2 DEF

PAPER HAT

HEAD +1 STR

PARTY CONE

HEAD +1 STR, KILL: BURST 2

PINWHEEL

HEAD 3% FOES TRIP, +1 AGI

PLUME

HEAD +20% CRIT DMG, +1 LCK

SAUCEPAN

HEAD +1 DEF, HITS BURN 1

SNORKEL

HEAD DODGE FIRST 1 HITS

SPORTS BAND

HEAD +1 AGI, 5% FAST COOLDOWNS

STICKY NOTE

HEAD FOES START MARKED 1

THINKING CAP

HEAD +8% XP, +1 LCK

TINFOIL HAT

HEAD +1 DEF, +1 LCK

TOQUE

HEAD +1 DEF, HEAL 1 A TURN

TOY TIARA

HEAD +8% SHINIES, +1 LCK

AFRO

HEAD · set +1 AGI, +4% PER EXTRA FOE

AIM VISOR

HEAD FOES START MARKED 1, +1 LCK

BANDIT HAT

HEAD HITS PAY 1, +1 AGI

BEDSHEET

HEAD · set +5% DODGE

BEE VEIL

HEAD · set +1 DEF, TAKE 4% LESS

BIKE HELMET

HEAD +2 DEF, +1 VIT

BONNET

HEAD · set +2 LCK, 3% FOES TRIP

BRAIN JAR

HEAD 10% FAST COOLDOWNS, +5% XP

BUCKET HELM

HEAD · set +2 DEF, +1 BLOCK A TURN

BUNNY EARS

HEAD +2 AGI, DODGE FIRST 1 HITS

CAT EARS

HEAD +2 AGI, DODGE: HEAL 1

CHEF HAT

HEAD · set +15% HEALING

CLOVER CLIP

HEAD +3 LCK

COACH CAP

HEAD +12% XP, +1 STR

CONE HAT

HEAD · set +1 LCK, +1 STR

CRASH HELMET

HEAD HURT: +3 BLOCK

DEALER VISOR

HEAD · set +2 LCK, +2% CRIT

DEERSTALKER

HEAD · set +1 LCK, +2% PER DEBUFF

DOC HAT

HEAD · set +1 LCK, START: POISON ALL 2

EARFLAP CAP

HEAD · set +1 VIT, +8% HIT-ALL DMG

FEZ

HEAD +4% CRIT, +20% CRIT DMG

FIRE HELMET

HEAD · set +2 DEF, HITS BURN 1

FLAME HAIRDO

HEAD HITS BURN 1, +1 STR

FOIL CROWN

HEAD +15% SHINIES, +1 LCK

GETAWAY CAP

HEAD · set +2 AGI, +10% SHINIES

HARD HAT

HEAD TAKE 4% LESS, HURT: +1 BLOCK

HORN HELM

HEAD +12% VS BOSSES, +1 STR

ICICLE CROWN

HEAD HITS CHILL 1, +1 DEF

JESTER CAP

HEAD 5% FOES TRIP, +15% VS STUNNED

JINGLE HAT

HEAD 4% STUN ON HIT, +1 VIT

MINER HELMET

HEAD +1 DEF, +20% SHINIES

MUSHROOM CAP

HEAD HEAL 1 A TURN, HITS POISON 1

NEON MOHAWK

HEAD · set +3% CRIT

NIGHTCAP

HEAD · set HEAL 1 A TURN

POMPOM HAT

HEAD · set +2 VIT, HITS CHILL 1

POWDER WIG

HEAD SHOPS 10% OFF, +10% XP

PRAYER BEADS

HEAD · set HEAL 1 A TURN, +1 LCK

RAINBOW WIG

HEAD · set 5% FOES TRIP, +1 LCK

RAZOR COMB

HEAD HITS BLEED 1, +2% CRIT

SAILOR CAP

HEAD +1 AGI, HITS SPLASH 12%

SCOUT HAT

HEAD · set +1 DEF, HEAL 3% AFTER FIGHTS

SILK TURBAN

HEAD FIRST 1 HITS CRIT

SKULL LID

HEAD · set +1 DEF, +1 STR

SOMBRERO

HEAD +4% DODGE, +10% SHINIES

SPIKE CAP

HEAD THORNS 2, +1 DEF

SPIKE DO

HEAD · set THORNS 2

SPIN BEANIE

HEAD · set +1 AGI, +1 LCK

STRAW HAT

HEAD · set +1 VIT, +10% HEALING

SWEATBAND

HEAD · set +1 VIT, HITS +1% MAX HP

TASSEL CAP

HEAD CRIT: HEAL 2, +1 LCK

TEN GALLON

HEAD · set +1 LCK, FIRST HIT CRITS

TIN BUCKET

HEAD +1 DEF, +2 BLOCK A TURN

TOP HAT

HEAD · set +1 LCK, 2% INTEREST

TOXIC CAP

HEAD HITS POISON 1, +1 LCK

TRAFFIC CONE

HEAD +3 DEF

TURBAN

HEAD · set +2 LCK, +5% XP

USHANKA

HEAD +8 MAX HP, HITS CHILL 1

VIKING HELM

HEAD +1 STR, ATTACKERS TAKE 2

WAR HELM

HEAD +2 DEF, KILL: +2 BLOCK

WIRE HALO

HEAD HEAL 1 A TURN, OVERHEAL: 25% BLOCK

WOOL HOOD

HEAD +2 VIT, KEEP 10% BLOCK

ALARM CLOCK

HEAD · set +4% DMG PER TURN

BONE CROWN

HEAD KILL: 1 SURE CRIT, KILL: HEAL 2

CONDUCTOR

HEAD HITS ARC 12%, 3% STUN ON HIT

CRACKED DOME

HEAD · risky +75% CRIT DMG, +6% CRIT, TAKE +10% DAMAGE

DEVIL HORNS

HEAD · set +2 STR, UNDER 35% HP: +20% DMG

DUELIST HAT

HEAD +20% DMG IN A DUEL, +2% CRIT

EMBER CROWN

HEAD HITS BURN 2, +10% HIT-ALL DMG

FEDORA

HEAD +2% DMG PER 10 SHINIES, +1 LCK

FISHBOWL

HEAD · set TAKE 5% LESS, +1 VIT

FOAM FINGER

HEAD +8% PER EXTRA FOE, +1 STR

FROST HORNS

HEAD · set +1 STR, HITS CHILL 1

FURY HELM

HEAD UNDER 35% HP: +30% DMG, +1 STR

GENIUS DOME

HEAD 6% SKILLS FIRE TWICE, +10% XP

GILDED HELM

HEAD 1 BLOCK PER 10 SHINIES, +10% SHINIES

GLACIER HELM

HEAD HITS CHILL 1, +25% VS STUNNED

GLASS CROWN

HEAD · risky · set +30% DAMAGE, -8% MAX HP

GOLD LAUREL

HEAD · set +30% SHINIES

GRAD CAP

HEAD · set +20% XP

HORNED HELM

HEAD · set +2 DEF, +10% VS BOSSES

HOT HEAD

HEAD · risky HITS BURN 3, UNDER 35% HP: +20% DMG, -1 HP A TURN

HUNTER CAP

HEAD FOES START MARKED 2

LEAD CROWN

HEAD · risky +4 DEF, TAKE 6% LESS, -3 AGI

LUNCH NET

HEAD OVERHEAL: 50% BLOCK, +20% HEALING

MANHOLE HELM

HEAD · set +3 DEF, TAKE 4% LESS

MOON CROWN

HEAD · set DRAIN 8%, +1 STR

NEON BAND

HEAD · set 12% FAST COOLDOWNS

NINJA HOOD

HEAD · set +2 AGI, +3% DODGE

PITH HELMET

HEAD +20% VS BOSSES, TAKE 5% LESS

PROPELLER CAP

HEAD +4 AGI, +5% DODGE

RACE HELMET

HEAD · set +3 AGI

RED BANDANA

HEAD HITS BLEED 1, +4% PER DEBUFF

REFEREE CAP

HEAD +30% VS STUNNED, 6% FOES TRIP

ROD HAT

HEAD · set HITS ARC 10%

RONIN KABUTO

HEAD · set +2 STR, HITS BLEED 1

SAGE HAT

HEAD 15% FAST COOLDOWNS, +1 LCK

SPORE HAT

HEAD DEATHS SPREAD 40% POISON, HITS POISON 1

STAR HAT

HEAD · set 5% SKILLS FIRE TWICE, +1 LCK

STINKY HAT

HEAD · risky START: POISON ALL 6, HITS POISON 2, START POISONED 2

THORN CROWN

HEAD THORNS 3, BLOCK BOUNCES 10%

TIN CROWN

HEAD · set +2 STR, +10% SHINIES

TINFOIL DOME

HEAD DODGE FIRST 1 HITS, TAKE 4% LESS

TINSEL HALO

HEAD · set +15% HEALING, HEAL 1 A TURN

TRICORN

HEAD · set +15% SHINIES, +1 STR

WASP NEST

HEAD · set TURN END: BITE A FOE 4

WIZARD HAT

HEAD +2 LCK, FIGHTS START: 5 DMG TO ALL

WOLF HELM

HEAD · set UNDER 35% HP: +30% DMG

ZEN TOPKNOT

HEAD DODGE: HEAL 3, +3% DODGE

CURSED CROWN

HEAD · risky +30% DAMAGE, +5% CRIT, FOES +20% HP

DARK CROWN

HEAD DRAIN 12%, CRIT: HEAL 3

DEATH MASK

HEAD · set +30% SHINIES, HITS PAY 1

HOUND HOOD

HEAD HITS BLEED 2, CRITS KILL UNDER 12%

HYDRA HOOD

HEAD MULTI-HITS +1, +6% PER EXTRA FOE

INFERNO HELM

HEAD HITS BURN 2, +40% POISON BURN BLEED

JACKPOT HAT

HEAD HITS PAY 2, 6% INTEREST

MARTYR HALO

HEAD · risky CHEAT DEATH, HEAL 2 A TURN, -20% MAX HP

METRONOME

HEAD 20% FAST COOLDOWNS, 8% SKILLS FREE

MIND CROWN

HEAD FOES START MARKED 2, KILL: 1 SURE CRIT

OVERCLOCK

HEAD · risky 25% SKILLS FIRE TWICE, 10% SKILLS FREE, COOLDOWNS +1

PERMAFROST

HEAD HITS CHILL 2, KEEP 25% BLOCK

SAMURAI HELM

HEAD +2 STR, KILLS DEAL 6 TO OTHER FOES

SNAIL SHELL

HEAD +6% DMG PER TURN, HEAL 1 A TURN

STAR DOME

HEAD 10% SKILLS FIRE TWICE, FIRST 1 HITS CRIT

WARLORD HELM

HEAD +3 DEF, KILL: +4 BLOCK, +10% VS BOSSES

CROWN OF LIDS

HEAD +25% SHINIES, 1 BLOCK PER 10 SHINIES HELD

DEMON CROWN

HEAD · risky +1 AP, DRAIN 15%, -2 HP A TURN

DRAGON SKULL

HEAD HITS BURN 3, +25% HIT-ALL DMG, TAKE 5% LESS

ETERNAL HALO

HEAD HEAL 3 A TURN, CHEAT DEATH

KINGS RANSOM

HEAD +40% SHINIES, +4% DMG PER 10 SHINIES

MAD HATTER

HEAD · risky CHAOS EVERY TURN, 20% SKILLS FIRE TWICE, +4 LCK, COOLDOWNS +1

OMNI CROWN

HEAD 12% SKILLS FIRE TWICE, 15% FAST COOLDOWNS, +15% XP

SEER CROWN

HEAD FIRST 2 HITS CRIT, FOES START MARKED 2

TEN HEADS

HEAD MULTI-HITS +1, HITS SPLASH 25%