Passives
Always-on buffs offered at level-up once your skill bar has nothing left to learn or upgrade. They stack (some have a cap) and last for the run.
BRAWN
Each stack: +6% DAMAGE x1: +6% DAMAGEx2: +12% DAMAGE
x3: +18% DAMAGE
x5: +30% DAMAGE
THICK FUR
Each stack: +8 MAX HEALTH x1: +8 MAX HEALTHx2: +16 MAX HEALTH
x3: +24 MAX HEALTH
x5: +40 MAX HEALTH
SHARP EYE
Each stack: +2% CRIT CHANCE x1: +2% CRIT CHANCEx2: +4% CRIT CHANCE
x3: +6% CRIT CHANCE
x5: +10% CRIT CHANCE
LIGHT FEET
Each stack: +2% DODGE x1: +2% DODGEx2: +4% DODGE
x3: +6% DODGE
x5: +10% DODGE
TOUGH HIDE
Each stack: TAKE 3% LESS DAMAGE x1: TAKE 3% LESS DAMAGEx2: TAKE 6% LESS DAMAGE
x3: TAKE 9% LESS DAMAGE
x5: TAKE 14% LESS DAMAGE
SCRAP SHIELD
Each stack: +2 BLOCK EVERY TURN x1: +2 BLOCK EVERY TURNx2: +4 BLOCK EVERY TURN
x3: +6 BLOCK EVERY TURN
x5: +10 BLOCK EVERY TURN
PRICKLY
Each stack: ATTACKERS TAKE +2 x1: ATTACKERS TAKE 2x2: ATTACKERS TAKE 4
x3: ATTACKERS TAKE 6
x5: ATTACKERS TAKE 10
SECOND WIND
Each stack: HEAL +1 EVERY TURN x1: HEAL 1 EVERY TURNx2: HEAL 2 EVERY TURN
x3: HEAL 3 EVERY TURN
x5: HEAL 5 EVERY TURN
FEAST
Each stack: HEAL +4 ON KILL x1: HEAL 4 ON EVERY KILLx2: HEAL 8 ON EVERY KILL
x3: HEAL 12 ON EVERY KILL
x5: HEAL 20 ON EVERY KILL
GREED
Each stack: +8% SHINIES x1: +8% SHINIESx2: +16% SHINIES
x3: +24% SHINIES
x5: +40% SHINIES
BRUTAL CRITS
Each stack: CRITS DEAL +10% x1: CRITS DEAL +10%x2: CRITS DEAL +20%
x3: CRITS DEAL +30%
x5: CRITS DEAL +50%
KINDLING
Each stack: YOUR HITS BURN +1 x1: YOUR HITS BURN 1x2: YOUR HITS BURN 2
x3: YOUR HITS BURN 3
x5: YOUR HITS BURN 5
FROST TOUCH
Each stack: YOUR HITS CHILL +1 · max 2 x1: YOUR HITS CHILL 1x2: YOUR HITS CHILL 2
SERRATED CLAWS
Each stack: YOUR HITS BLEED +1 x1: YOUR HITS BLEED 1x2: YOUR HITS BLEED 2
x3: YOUR HITS BLEED 3
x5: YOUR HITS BLEED 5
TOXIC CLAWS
Each stack: YOUR HITS POISON +1 x1: YOUR HITS POISON 1x2: YOUR HITS POISON 2
x3: YOUR HITS POISON 3
x5: YOUR HITS POISON 5
BIGGER BANG
Each stack: +15% POISON, BURN, BLEED x1: +15% POISON BURN BLEEDx2: +30% POISON BURN BLEED
x3: +45% POISON BURN BLEED
x5: +75% POISON BURN BLEED
PLAGUE RAT
Each stack: DYING FOES PASS ON 50% POISON · max 2 x1: DEATHS PASS 50% POISONx2: DEATHS PASS 100% POISON
EXTRA LIMBS
Each stack: MULTI-HIT SKILLS HIT +1 TIME · max 2 x1: MULTI-HITS +1 HITx2: MULTI-HITS +2 HITS
ECHO
Each stack: 6% CHANCE A SKILL FIRES TWICE · max 5 x1: 6% SKILLS FIRE TWICEx2: 12% SKILLS FIRE TWICE
x3: 18% SKILLS FIRE TWICE
x5: 30% SKILLS FIRE TWICE
COUPON CLIPPER
Each stack: 5% CHANCE A SKILL IS FREE · max 5 x1: 5% SKILLS ARE FREEx2: 10% SKILLS ARE FREE
x3: 15% SKILLS ARE FREE
x5: 25% SKILLS ARE FREE
HOURGLASS
Each stack: 15% CHANCE COOLDOWNS TICK TWICE · max 4 x1: 15% FAST COOLDOWNSx2: 30% FAST COOLDOWNS
x3: 45% FAST COOLDOWNS
EARLY BIRD
Each stack: +1 AP ON YOUR FIRST TURN · max 2 x1: +1 AP ON TURN 1x2: +2 AP ON TURN 1
OPENING GAMBIT
Each stack: FIRST HIT EACH FIGHT CRITS +1 · max 3 x1: FIRST 1 HIT CRITx2: FIRST 2 HITS CRIT
x3: FIRST 3 HITS CRIT
FIRST STEP
Each stack: DODGE +1 HIT IN ROUND ONE · max 3 x1: DODGE FIRST 1 HITx2: DODGE FIRST 2 HITS
x3: DODGE FIRST 3 HITS
HUNTER EYES
Each stack: FOES START MARKED +1 · max 3 x1: FOES START MARKED 1x2: FOES START MARKED 2
x3: FOES START MARKED 3
AMBUSHER
Each stack: +25% DAMAGE ON TURN ONE x1: +25% DAMAGE TURN 1x2: +50% DAMAGE TURN 1
x3: +75% DAMAGE TURN 1
x5: +125% DAMAGE TURN 1
SLOW COOKER
Each stack: +4% DAMAGE PER TURN x1: +4% DAMAGE A TURNx2: +8% DAMAGE A TURN
x3: +12% DAMAGE A TURN
x5: +20% DAMAGE A TURN
CROWD PLEASER
Each stack: +8% DAMAGE PER EXTRA FOE x1: +8% PER EXTRA FOEx2: +16% PER EXTRA FOE
x3: +24% PER EXTRA FOE
x5: +40% PER EXTRA FOE
LONE WOLF
Each stack: +15% DAMAGE IN A DUEL x1: +15% IN A DUELx2: +30% IN A DUEL
x3: +45% IN A DUEL
x5: +75% IN A DUEL
GIANT KILLER
Each stack: +10% DAMAGE TO BOSSES, ELITES x1: +10% VS BIG FOESx2: +20% VS BIG FOES
x3: +30% VS BIG FOES
x5: +50% VS BIG FOES
WIDE SWINGS
Each stack: +8% DAMAGE WITH HIT-ALL SKILLS x1: +8% HIT-ALL DAMAGEx2: +16% HIT-ALL DAMAGE
x3: +24% HIT-ALL DAMAGE
x5: +40% HIT-ALL DAMAGE
TUNNEL VISION
Each stack: +7% DAMAGE WITH SINGLE HITS x1: +7% SINGLE DAMAGEx2: +14% SINGLE DAMAGE
x3: +21% SINGLE DAMAGE
x5: +35% SINGLE DAMAGE
KICK EM DOWN
Each stack: +20% DAMAGE TO STUNNED FOES x1: +20% VS STUNNEDx2: +40% VS STUNNED
x3: +60% VS STUNNED
x5: +100% VS STUNNED
SPITEFUL
Each stack: +4% DAMAGE PER DEBUFF ON FOE x1: +4% PER DEBUFFx2: +8% PER DEBUFF
x3: +12% PER DEBUFF
x5: +20% PER DEBUFF
BIG BONED
Each stack: HITS ADD 2% OF MAX HEALTH x1: HITS +2% MAX HPx2: HITS +4% MAX HP
x3: HITS +6% MAX HP
x5: HITS +10% MAX HP
SPIKED SHIELD
Each stack: HITS ADD 10% OF YOUR BLOCK x1: HITS +10% BLOCKx2: HITS +20% BLOCK
x3: HITS +30% BLOCK
x5: HITS +50% BLOCK
DRAGON HOARD
Each stack: +1% DAMAGE PER 10 SHINIES x1: +1% DMG PER 10 SHINIESx2: +2% DMG PER 10 SHINIES
x3: +3% DMG PER 10 SHINIES
x5: +5% DMG PER 10 SHINIES
POCKET CHANGE
Each stack: EVERY HIT PAYS +1 SHINY · max 3 x1: HITS PAY 1x2: HITS PAY 2
x3: HITS PAY 3
PACKRAT
Each stack: KEEP 15% OF BLOCK EACH TURN · max 6 x1: KEEP 15% BLOCKx2: KEEP 30% BLOCK
x3: KEEP 45% BLOCK
x5: KEEP 75% BLOCK
BRISTLES
Each stack: BLOCKED HITS BOUNCE 20% BACK x1: BLOCK BOUNCES 20%x2: BLOCK BOUNCES 40%
x3: BLOCK BOUNCES 60%
x5: BLOCK BOUNCES 100%
OVEREATER
Each stack: OVERHEALING BECOMES 50% BLOCK · max 2 x1: OVERHEAL: 50% BLOCKx2: OVERHEAL: 100% BLOCK
SLIPPERY
Each stack: HEAL 2 WHEN YOU DODGE x1: DODGE: HEAL 2x2: DODGE: HEAL 4
x3: DODGE: HEAL 6
x5: DODGE: HEAL 10
BUBBLE WRAP
Each stack: +4 BLOCK ON EVERY KILL x1: KILL: +4 BLOCKx2: KILL: +8 BLOCK
x3: KILL: +12 BLOCK
x5: KILL: +20 BLOCK
IRON STOMACH
Each stack: +15% HEALING RECEIVED x1: +15% HEALING RECEIVEDx2: +30% HEALING RECEIVED
x3: +45% HEALING RECEIVED
x5: +75% HEALING RECEIVED
KILLING SPREE
Each stack: A KILL MAKES +1 HIT CRIT · max 2 x1: KILL: 1 SURE CRITx2: KILL: 2 SURE CRITS
LUCKY BANDAID
Each stack: HEAL 2 ON EVERY CRIT x1: CRIT: HEAL 2x2: CRIT: HEAL 4
x3: CRIT: HEAL 6
x5: CRIT: HEAL 10
CRIT SHIELD
Each stack: +3 BLOCK ON EVERY CRIT x1: CRIT: +3 BLOCKx2: CRIT: +6 BLOCK
x3: CRIT: +9 BLOCK
x5: CRIT: +15 BLOCK
VAMPIRE TEETH
Each stack: DRAIN +3% OF ALL DAMAGE x1: DRAIN 3%x2: DRAIN 6%
x3: DRAIN 9%
x5: DRAIN 15%
PICNIC BASKET
Each stack: HEAL 4% AFTER EACH FIGHT x1: HEAL 4% AFTER FIGHTSx2: HEAL 8% AFTER FIGHTS
x3: HEAL 12% AFTER FIGHTS
x5: HEAL 20% AFTER FIGHTS
BOOKWORM
Each stack: +10% XP FROM FIGHTS x1: +10% XPx2: +20% XP
x3: +30% XP
x5: +50% XP
NINE LIVES
Each stack: ONCE A FIGHT, A KILLING BLOW LEAVES YOU AT 1 · max 1 x1: SURVIVE 1 DEATH A FIGHTGLASS CANNON
Each stack: +40% DAMAGE, -30% MAX HEALTH · max 1 x1: +40% DMG, -30% MAX HPTURTLE SHELL
Each stack: TAKE 25% LESS DAMAGE, -1 AP · max 1 x1: TAKE 25% LESS, -1 APHOT BLOODED
Each stack: UNDER 35% HP: +100% DMG, -30% HEAL · max 1 x1: LOW HP +100% DMG, -30% HEALMISER
Each stack: +50% SHINIES, SHOPS COST 20% MORE · max 1 x1: +50% LOOT, +20% PRICESSUGAR HIGH
Each stack: +1 AP, LOSE 6% HP AFTER FIGHTS · max 1 x1: +1 AP, -6% HP A FIGHTCOWARD
Each stack: +15% DODGE, -15% DAMAGE · max 1 x1: +15% DODGE, -15% DMGADRENALINE JUNKIE
Each stack: KILLS GIVE +1 AP, TAKE 10% MORE · max 1 x1: KILL +1 AP, TAKE +10%GOLDEN TOUCH
Each stack: HITS PAY 3 SHINIES, HEAL -20% · max 1 x1: HITS PAY 3, HEAL -20%BANANA POCKETS
Each stack: FOES TRIP AND LOSE A TURN, 4% · max 5 x1: 4% FOES TRIPx2: 8% FOES TRIP
x3: 12% FOES TRIP
x5: 20% FOES TRIP