Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 10 shown.
CRACKED DOME
HEAD · risky
+75% CRIT DMG, +6% CRIT, TAKE +10% DAMAGE
GLASS CROWN
HEAD · risky · set
+30% DAMAGE, -8% MAX HP
HOT HEAD
HEAD · risky
HITS BURN 3, UNDER 35% HP: +20% DMG, -1 HP A TURN
LEAD CROWN
HEAD · risky
+4 DEF, TAKE 6% LESS, -3 AGI
STINKY HAT
HEAD · risky
START: POISON ALL 6, HITS POISON 2, START POISONED 2
CURSED CROWN
HEAD · risky
+30% DAMAGE, +5% CRIT, FOES +20% HP
MARTYR HALO
HEAD · risky
CHEAT DEATH, HEAL 2 A TURN, -20% MAX HP
OVERCLOCK
HEAD · risky
25% SKILLS FIRE TWICE, 10% SKILLS FREE, COOLDOWNS +1
DEMON CROWN
HEAD · risky
+1 AP, DRAIN 15%, -2 HP A TURN
MAD HATTER
HEAD · risky
CHAOS EVERY TURN, 20% SKILLS FIRE TWICE, +4 LCK, COOLDOWNS +1