Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 61 shown.
AFRO
HEAD · set
+1 AGI, +4% PER EXTRA FOE
AIM VISOR
HEAD
FOES START MARKED 1, +1 LCK
BANDIT HAT
HEAD
HITS PAY 1, +1 AGI
BEDSHEET
HEAD · set
+5% DODGE
BEE VEIL
HEAD · set
+1 DEF, TAKE 4% LESS
BIKE HELMET
HEAD
+2 DEF, +1 VIT
BONNET
HEAD · set
+2 LCK, 3% FOES TRIP
BRAIN JAR
HEAD
10% FAST COOLDOWNS, +5% XP
BUCKET HELM
HEAD · set
+2 DEF, +1 BLOCK A TURN
BUNNY EARS
HEAD
+2 AGI, DODGE FIRST 1 HITS
CAT EARS
HEAD
+2 AGI, DODGE: HEAL 1
CHEF HAT
HEAD · set
+15% HEALING
CLOVER CLIP
HEAD
+3 LCK
COACH CAP
HEAD
+12% XP, +1 STR
CONE HAT
HEAD · set
+1 LCK, +1 STR
CRASH HELMET
HEAD
HURT: +3 BLOCK
DEALER VISOR
HEAD · set
+2 LCK, +2% CRIT
DEERSTALKER
HEAD · set
+1 LCK, +2% PER DEBUFF
DOC HAT
HEAD · set
+1 LCK, START: POISON ALL 2
EARFLAP CAP
HEAD · set
+1 VIT, +8% HIT-ALL DMG
FEZ
HEAD
+4% CRIT, +20% CRIT DMG
FIRE HELMET
HEAD · set
+2 DEF, HITS BURN 1
FLAME HAIRDO
HEAD
HITS BURN 1, +1 STR
FOIL CROWN
HEAD
+15% SHINIES, +1 LCK
GETAWAY CAP
HEAD · set
+2 AGI, +10% SHINIES
HARD HAT
HEAD
TAKE 4% LESS, HURT: +1 BLOCK
HORN HELM
HEAD
+12% VS BOSSES, +1 STR
ICICLE CROWN
HEAD
HITS CHILL 1, +1 DEF
JESTER CAP
HEAD
5% FOES TRIP, +15% VS STUNNED
JINGLE HAT
HEAD
4% STUN ON HIT, +1 VIT
MINER HELMET
HEAD
+1 DEF, +20% SHINIES
MUSHROOM CAP
HEAD
HEAL 1 A TURN, HITS POISON 1
NEON MOHAWK
HEAD · set
+3% CRIT
NIGHTCAP
HEAD · set
HEAL 1 A TURN
POMPOM HAT
HEAD · set
+2 VIT, HITS CHILL 1
POWDER WIG
HEAD
SHOPS 10% OFF, +10% XP
PRAYER BEADS
HEAD · set
HEAL 1 A TURN, +1 LCK
RAINBOW WIG
HEAD · set
5% FOES TRIP, +1 LCK
RAZOR COMB
HEAD
HITS BLEED 1, +2% CRIT
SAILOR CAP
HEAD
+1 AGI, HITS SPLASH 12%
SCOUT HAT
HEAD · set
+1 DEF, HEAL 3% AFTER FIGHTS
SILK TURBAN
HEAD
FIRST 1 HITS CRIT
SKULL LID
HEAD · set
+1 DEF, +1 STR
SOMBRERO
HEAD
+4% DODGE, +10% SHINIES
SPIKE CAP
HEAD
THORNS 2, +1 DEF
SPIKE DO
HEAD · set
THORNS 2
SPIN BEANIE
HEAD · set
+1 AGI, +1 LCK
STRAW HAT
HEAD · set
+1 VIT, +10% HEALING
SWEATBAND
HEAD · set
+1 VIT, HITS +1% MAX HP
TASSEL CAP
HEAD
CRIT: HEAL 2, +1 LCK
TEN GALLON
HEAD · set
+1 LCK, FIRST HIT CRITS
TIN BUCKET
HEAD
+1 DEF, +2 BLOCK A TURN
TOP HAT
HEAD · set
+1 LCK, 2% INTEREST
TOXIC CAP
HEAD
HITS POISON 1, +1 LCK
TRAFFIC CONE
HEAD
+3 DEF
TURBAN
HEAD · set
+2 LCK, +5% XP
USHANKA
HEAD
+8 MAX HP, HITS CHILL 1
VIKING HELM
HEAD
+1 STR, ATTACKERS TAKE 2
WAR HELM
HEAD
+2 DEF, KILL: +2 BLOCK
WIRE HALO
HEAD
HEAL 1 A TURN, OVERHEAL: 25% BLOCK
WOOL HOOD
HEAD
+2 VIT, KEEP 10% BLOCK