Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 36 shown.
ANTENNA
HEAD
HITS ARC 8%, +1 LCK
BACKWARD CAP
HEAD
+1 AGI, FIRST HIT CRITS
BACKWARDS CAP
HEAD
+2 AGI
BEANIE
HEAD
+1 DEF, +1 VIT
BIG BOW
HEAD
+1 LCK, CRIT: HEAL 1
BIRD NEST
HEAD
HEAL 3% AFTER FIGHTS, +5% SHINIES
BOBBLE HAT
HEAD
+1 VIT, HEAL 1 A TURN
BOPPERS
HEAD
TURN END: BITE A FOE 2, +1 AGI
BOTTLE CAP
HEAD
HITS PAY 1
BUCKET HAT
HEAD
+1 LCK, +10% SHINIES
CEREAL BOX
HEAD
+1 DEF, HURT: +1 BLOCK
COWLICK
HEAD
+2% CRIT, +1 STR
CURLERS
HEAD
+1 AGI, +2% DMG PER TURN
EARMUFFS
HEAD
TAKE 3% LESS, +1 VIT
FEATHER CAP
HEAD
+1 AGI, +2% DODGE
GOAT HORNS
HEAD
THORNS 1, +1 STR
GRUBBY CAP
HEAD
START: POISON ALL 1, +1 VIT
HAIRNET
HEAD
+10% HEALING, +6 MAX HP
HEAD BANDAGE
HEAD
+12 MAX HP
HEADLAMP
HEAD
+1 LCK, TURN 1: +20% DMG
ICE PACK
HEAD
HITS CHILL 1
JAR LID
HEAD
+1 BLOCK A TURN, +1 DEF
MOHAWK
HEAD
+1 STR, TURN 1: +15% DMG
MOP BUCKET
HEAD
+2 DEF
PAPER HAT
HEAD
+1 STR
PARTY CONE
HEAD
+1 STR, KILL: BURST 2
PINWHEEL
HEAD
3% FOES TRIP, +1 AGI
PLUME
HEAD
+20% CRIT DMG, +1 LCK
SAUCEPAN
HEAD
+1 DEF, HITS BURN 1
SNORKEL
HEAD
DODGE FIRST 1 HITS
SPORTS BAND
HEAD
+1 AGI, 5% FAST COOLDOWNS
STICKY NOTE
HEAD
FOES START MARKED 1
THINKING CAP
HEAD
+8% XP, +1 LCK
TINFOIL HAT
HEAD
+1 DEF, +1 LCK
TOQUE
HEAD
+1 DEF, HEAL 1 A TURN
TOY TIARA
HEAD
+8% SHINIES, +1 LCK