Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 38 shown.
COW BELL
TAIL
+4% PER EXTRA FOE, +1 VIT
DUST BUNNY
TAIL
START: POISON ALL 1, +1 LCK
EMBER TIP
TAIL
HITS BURN 1, +1 AGI
RATTLE
TAIL
3% STUN ON HIT, +1 VIT
TIN CAN STRING
TAIL
+1 STR, +1 DEF
TWIG
TAIL
THORNS 1, +1 AGI
BALLOON DOG
TAIL · set
4% FOES TRIP, +3% DODGE
BIKE CHAIN
TAIL · set
+1 DEF, +1 STR, HITS +5% BLOCK
BONE CHARM
TAIL · set
KILL: HEAL 3, +1 STR
BURR
TAIL
HITS BLEED 1, 2% FOES TRIP
CAN TRAIN
TAIL · set
TURN END: BITE A FOE 2
DRAGON TIP
TAIL
HITS BURN 1, TAKE 2% LESS
EXHAUST
TAIL · set
START: POISON ALL 2
FLAME TAIL
TAIL
HITS BURN 1, KILL: BURST 3
LEAKY HOSE
TAIL · set
START: HIT ALL 2, HITS CHILL 1
SCORPION
TAIL
HITS POISON 1, THORNS 2
STINGER
TAIL
HITS POISON 1, START: HIT ALL 2
TAIL RANG
TAIL
TURN END: HIT ALL 2
TAIL SPARKLER
TAIL
FIGHTS START: 3 DAMAGE TO ALL FOES
TROPHY TAIL
TAIL
KILL: +3 BLOCK, KILL: HEAL 2
WOLF PELT
TAIL · set
+2 STR
ANGRY TAIL
TAIL
UNDER 35% HP: +35% DMG, KILL: BURST 3
BANANA TAIL
TAIL
10% FOES TRIP, +25% VS STUNNED
BEE TAIL
TAIL
TURN END: BITE A FOE 3, HITS POISON 1
FUSE TAIL
TAIL · risky
KILL: BURST 10, START: HIT ALL 4, START POISONED 2
LIT FUSE
TAIL · risky · set
HITS BURN 2, +5% DMG PER TURN, -1 HP A TURN
LOG
TAIL · set
+6% PER EXTRA FOE
MACE TAIL
TAIL
END OF YOUR TURN: HIT ALL FOES FOR 3
METEOR TAIL
TAIL
START: HIT ALL 5, HITS BURN 1
REAPER TAIL
TAIL
KILL: +1 AP, +1 STR
SNAKE TAIL
TAIL
HITS POISON 2, DEATHS SPREAD 30% POISON
DRAGON TAIL
TAIL
HITS BURN 2, TURN END: HIT ALL 3
HYDRA TAIL
TAIL
MULTI-HITS +1, KILL: BURST 4
SCORP KING
TAIL · risky
HITS POISON 4, THORNS 4, START POISONED 3
VIPER TAIL
TAIL
HITS POISON 3, +4% PER DEBUFF
CHAOS TAIL
TAIL · risky
CHAOS EVERY TURN, 30% SKILLS FIRE TWICE, +3 LCK, FOES +15% DMG
GRIM TAIL
TAIL
KILL: +1 AP, CRITS KILL UNDER 20%
THOUSAND
TAIL
MULTI-HITS +1, HITS BLEED 3, HITS SPLASH 15%