Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 28 shown.
CLOCK HAND
TAIL
6% FAST COOLDOWNS, +1 LCK
FEATHER TIP
TAIL
+1 AGI, +3% DODGE
KITE TAIL
TAIL
+3% DODGE, TURN 1: +10% DMG
POM POM
TAIL
DODGE FIRST 1 HITS, +1 LCK
SCRUNCHIE
TAIL
+1 AGI, DODGE: HEAL 1
SHOELACE
TAIL
4% FOES TRIP, +1 AGI
SPRING
TAIL
DODGE: HIT BACK 2, +1 DEF
TAIL RIBBON
TAIL
+2 AGI
WHISKERS
TAIL
+8% DMG IN A DUEL, +2% DODGE
BAT TAIL
TAIL · set
+1 AGI, CRIT: HEAL 2
CAT TAIL
TAIL
DODGE FIRST 1 HITS, DODGE: HEAL 2
COMET TAIL
TAIL
TURN 1: +25% DMG, START: HIT ALL 2
FOX TAIL
TAIL
+4% DODGE, DODGE: HIT BACK 2
GRAPPLE
TAIL · set
+1 AGI, TURN 1: +15% DMG
LASSO
TAIL · set
5% FOES TRIP, +10% DMG IN A DUEL
MONKEY TAIL
TAIL
5% SKILLS FREE, +1 AGI
RATTLE CHAIN
TAIL · set
DODGE: HIT BACK 3
ROCKET TAIL
TAIL
+1 AGI, YOUR FIRST HIT EACH FIGHT CRITS
ROPE DART
TAIL
4% FOES TRIP, +8% SINGLE DMG
RUDDER
TAIL
10% FAST COOLDOWNS, +1 AGI
SLINKY
TAIL · set
5% FOES TRIP
STREAMERS
TAIL · set
+2 AGI, 5% FAST COOLDOWNS
TAIL SPARKLER
TAIL
FIGHTS START: 3 DAMAGE TO ALL FOES
ENERGY CAN
TAIL · risky · set
KILL: +1 AP, -4% HP A FIGHT
GHOST TAIL
TAIL · risky
DODGE FIRST 2 HITS, +8% DODGE, -12% MAX HP
SHADOW TAIL
TAIL
DODGE FIRST 1 HITS, DODGE: HIT BACK 4
STREAMER
TAIL
KILL: +1 AP, +1 AGI
COMET KING
TAIL
+1 AP ON TURN 1, TURN 1: +40% DMG