Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 44 shown.
BUCKET LID
BACK
+1 BLOCK A TURN, HURT: +1 BLOCK
CONCH PACK
BACK
+1 DEF, KEEP 10% BLOCK
COOLER
BACK
HITS CHILL 1, +1 VIT
LID SHIELD
BACK
+2 DEF
LUNCHBOX
BACK
HEAL 4% AFTER FIGHTS, +1 VIT
MILK JUG
BACK
+10% HEALING, +4 MAX HP
PARACHUTE
BACK
TAKE 2% LESS, +2% DODGE
POOL NOODLE
BACK
HURT: +1 BLOCK, +5 MAX HP
POTATO SACK
BACK
+2 VIT
WOK SHIELD
BACK
+1 DEF, CRIT: +2 BLOCK
YOGA MAT
BACK
HEAL 1 A TURN, +1 AGI
AIR TANK
BACK · set
HEAL 1 A TURN, +1 VIT
BIN LID
BACK · set
HURT: +2 BLOCK, +1 DEF
BLOOD BAG
BACK
DRAIN 6%, +4 MAX HP
FROST CAPE
BACK
HITS CHILL 1, +6 MAX HP
GONG
BACK
4% STUN ON HIT, +1 DEF
HEAVY BAG
BACK · set
+6 MAX HP, +10% XP
HONEY POT
BACK
HEAL 1 A TURN, 3% FOES TRIP
MAILBOX LID
BACK
HITS +10% BLOCK, +1 DEF
MEDKIT
BACK
HEAL 6% AFTER FIGHTS, +10% HEALING
PILLOW
BACK · set
HURT: +2 BLOCK
ROUND SHIELD
BACK
+2 BLOCK A TURN, +1 DEF
SAND TIMER
BACK
+3% DMG PER TURN, +1 DEF
SNACK PACK
BACK
KILL: HEAL 3, +1 VIT
SPIKE SHIELD
BACK
BLOCK BOUNCES 15%, +1 DEF
TRAY SHIELD
BACK · set
+2 BLOCK A TURN
TURTLE SHELL
BACK
+2 DEF, GAIN 2 BLOCK WHEN HIT
ANVIL
BACK · risky · set
+12 MAX HP, HURT: +3 BLOCK, -5% DODGE
HOLY SHIELD
BACK
OVERHEAL: 50% BLOCK, HEAL 1 A TURN
PROTEIN TUB
BACK · set
+8% MAX HP, +10% HEALING
QUILL PACK
BACK · set
BLOCK BOUNCES 20%
SNOW BLOWER
BACK
HITS CHILL 1, 6% FOES TRIP
TOWER SHIELD
BACK
+3 BLOCK A TURN, TAKE 3% LESS
TURTLE DOME
BACK
KEEP 30% BLOCK, HURT: +1 BLOCK
WATERING CAN
BACK · set
+20% HEALING, HEAL 1 A TURN
WYRM SHIELD
BACK · set
HITS BURN 1, HURT: +2 BLOCK
ANGEL WINGS
BACK
HEAL 3 EVERY TURN, +5% DODGE
FROST WINGS
BACK
HITS CHILL 2, DODGE FIRST 1 HITS
ICE WALL
BACK
KEEP 35% BLOCK, HITS CHILL 1, +2 BLOCK A TURN
MIRROR WALL
BACK
BLOCK BOUNCES 40%, +2 BLOCK A TURN
SARCOPHAGUS
BACK · risky · set
CHEAT DEATH, +12 MAX HP, -6% HP A FIGHT
SERAPH WINGS
BACK
HEAL 2 A TURN, OVERHEAL: 40% BLOCK, +15% HEALING
ARCHANGEL
BACK
CHEAT DEATH, HEAL 3 A TURN, +5% DODGE
WORLD SHELL
BACK
KEEP 50% BLOCK, +4 BLOCK A TURN, TAKE 5% LESS