Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 15 shown.
ANGEL WINGS
BACK
HEAL 3 EVERY TURN, +5% DODGE
CLOCKWORK
AURA
20% FAST COOLDOWNS, 8% SKILLS FREE
COMET KING
TAIL
+1 AP ON TURN 1, TURN 1: +40% DMG
CYBER VISOR
FACE
FIRST HIT EACH FIGHT CRITS, CRITS +50%
GLASS WINGS
BACK · risky
+18% DODGE, DODGE: HIT BACK 6, DODGE FIRST 1 HITS, TAKE +20% DAMAGE
GLOW SWORD
PAW
+3 STR, EVERY KILL GIVES +1 AP
JETPACK
BACK
+1 ACTION POINT EVERY TURN
METRONOME
HEAD
20% FAST COOLDOWNS, 8% SKILLS FREE
OVERCLOCK
HEAD · risky
25% SKILLS FIRE TWICE, 10% SKILLS FREE, COOLDOWNS +1
SPECTER
FACE
DODGE FIRST 2 HITS, DODGE: HIT BACK 3
STORM WINGS
BACK
HITS ARC 15%, +6% DODGE, 3% STUN ON HIT
TIME PACK
BACK
20% FAST COOLDOWNS, +1 AP ON TURN 1
TRI BLADE
PAW
MULTI-HITS +1, HITS SPLASH 15%
WIND SUIT
BODY
+8% DODGE, DODGE: HEAL 3
WRAITH ROBE
BODY
DODGE FIRST 2 HITS, +4% DODGE