Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 11 shown.
ARMOR TAIL
TAIL
TAKE 5% LESS, KILL: +3 BLOCK
BALL N CHAIN
TAIL · set
6% STUN ON HIT, +1 DEF
BLIZZARD
TAIL
HITS CHILL 2, 3% FOES TRIP
FLAIL TAIL
TAIL
TURN END: HIT ALL 3, THORNS 1
HALO TAIL
TAIL
OVERHEAL: 40% BLOCK, HEAL 1 A TURN
IRON TAIL
TAIL
5% STUN ON HIT, HITS +10% BLOCK
MACE TAIL
TAIL
END OF YOUR TURN: HIT ALL FOES FOR 3
MIRROR TAIL
TAIL
BLOCK BOUNCES 25%, HURT: +1 BLOCK
PHOENIX TIP
TAIL
HEAL 2 A TURN, KILL: HEAL 3
SLOTH TAIL
TAIL · risky
HEAL 4 A TURN, +4% DMG PER TURN, COOLDOWNS +1
TEDDY
TAIL · set
+4% DMG PER TURN