Items
Every item is drawn on the raccoon. One per slot; picking up a copy levels it up (stats x1/x2/x3, most effects x1/x1.5/x2). 21 shown.
ANCHOR
TAIL
HURT: +2 BLOCK, +10% VS STUNNED
BEAVER TAIL
TAIL
+2 BLOCK A TURN, +1 DEF
BIKE CHAIN
TAIL · set
+1 DEF, +1 STR, HITS +5% BLOCK
BRISTLE TAIL
TAIL · set
+1 DEF, THORNS 1
BUSHY TAIL
TAIL
+10 MAX HP, HEAL 1 A TURN
CANDLE
TAIL · set
HEAL 1 A TURN
CREEPER VINE
TAIL
HEAL 1 A TURN, THORNS 1, +4 MAX HP
DOGGY BAG
TAIL · set
HEAL 6% AFTER FIGHTS
FISH TAIL
TAIL
HEAL 1 A TURN, HITS CHILL 1
FLUFFY TAIL
TAIL
HEAL 3 FOR EVERY KILL
GYM TOWEL
TAIL · set
+1 VIT, HEAL 1 A TURN
ICE TAIL
TAIL
HITS CHILL 1, KEEP 10% BLOCK
LIZARD TAIL
TAIL
HEAL 2 A TURN, +1 AGI
PENDULUM
TAIL
+3% DMG PER TURN, HEAL 1 A TURN
ROSE VINE
TAIL · set
THORNS 2
SNOW TAIL
TAIL · set
+2 VIT
SPIKE RING
TAIL
+1 DEF, ATTACKERS TAKE 2
SPIKED BALL
TAIL
THORNS 3
STOCK POT
TAIL · set
HEAL 5% AFTER FIGHTS
TEMPLE BELL
TAIL · set
HEAL 1 A TURN, +10% HEALING
TETHER
TAIL · set
+1 DEF, DODGE: HEAL 2