SOUL EATER

LEGENDARYFACETRASHRisky

KILL: +1 AP, KILL: HEAL 6, KILL: BURST 8, -2 HP A TURN

Risky items carry a real catch for a bigger upside. Levelling one up grows the upside, never the catch.

Only turns up once you have beaten a boss.

Tags

Tag2 worn4 worn
TRASH+2 STRENGTHKILLS BURST FOR 6