SOUL EATER
LEGENDARYFACETRASHRisky
KILL: +1 AP, KILL: HEAL 6, KILL: BURST 8, -2 HP A TURN
Risky items carry a real catch for a bigger upside. Levelling one up grows the upside, never the catch.
Only turns up once you have beaten a boss.
Tags
| Tag | 2 worn | 4 worn |
|---|---|---|
| TRASH | +2 STRENGTH | KILLS BURST FOR 6 |